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	<title>Final Form Games &#187; mission</title>
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		<title>Final Form, Year One: WHERE WE&#8217;RE GOING</title>
		<link>http://www.finalformgames.com/uncategorized/final-form-year-one-where-were-going/</link>
		<comments>http://www.finalformgames.com/uncategorized/final-form-year-one-where-were-going/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 17:59:21 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[4P]]></category>
		<category><![CDATA[birthday]]></category>
		<category><![CDATA[co-op]]></category>
		<category><![CDATA[Jamestown]]></category>
		<category><![CDATA[mission]]></category>
		<category><![CDATA[nowhearthis]]></category>
		<category><![CDATA[plans]]></category>
		<category><![CDATA[screenshots]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[steampunk]]></category>

		<guid isPermaLink="false">http://www.finalformgames.com/?p=549</guid>
		<description><![CDATA[It took 365 days of hard livin&#8217;, but we&#8217;re finally here: Final Form Games is one year old today! You are our loyal, never-say-die readers with whom we will always shoot straight, and we hope you are excited to celebrate with us!  Over the past few days, we&#8217;re brought you up to speed about [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">It took 365 days of hard livin&#8217;, but we&#8217;re finally here:<strong> Final Form Games is one year old today!</strong> You are our loyal, never-say-die readers with whom we will always shoot straight, and we hope you are excited to celebrate with us!  Over the past few days, we&#8217;re brought you up to speed about <a href="http://www.finalformgames.com/uncategorized/final-form-games-year-one-where-weve-been/" target="_blank">where we&#8217;ve been</a> and <a href="http://www.finalformgames.com/uncategorized/final-form-games-year-one-where-were-at/" target="_blank">where we&#8217;re at</a>, but said very little about&#8230;</p>
<p style="text-align: left;">
<p style="text-align: center;"><strong>WHERE WE&#8217;RE GOING</strong></p>
<p style="text-align: center;"><span style="font-weight: bold; font-style: italic;">or</span></p>
<p style="text-align: center;"><span style="font-weight: bold;">Seriously: What In Tarnation Are You Guys Working On?</span></p>
<p style="text-align: center;">
<p>What a good question! We are working on a rad videogame! It represents a lot of what we love about games, its working title is <span style="font-weight: bold;"><em>Jamestown</em>,</span> and we think it&#8217;s going to be a blast.</p>
<p><img class="aligncenter size-full wp-image-577" title="Logo" src="http://www.finalformgames.com/images/temp/Logo.png" alt="Logo" width="472" height="194" /></p>
<p>First things first: <a href="http://www.finalformgames.com/uncategorized/its-a-god-awful-small-affair/" target="_blank">The screenshot we posted back in October</a> wasn&#8217;t an image of functional gameplay. We know, you&#8217;re shocked. HOWEVER! That image <span style="font-style: italic;">does </span>represent the overall aesthetic and milieu that we are striving to deliver to YOU, the customer! To vouch for the truth of our words, here are some totally real, in-game (and very Work-In-Progress!) screenshots of what the game looks like <span style="font-style: italic;">on this very day:</span></p>

<a href='http://www.finalformgames.com/uncategorized/final-form-year-one-where-were-going/attachment/shmupproto-2010-06-30-18-17-00-50/' title='ShmupProto 2010-06-30 18-17-00-50'><img width="150" height="150" src="http://www.finalformgames.com/wp-content/uploads/2010/07/ShmupProto-2010-06-30-18-17-00-50-150x150.png" class="attachment-thumbnail" alt="" title="ShmupProto 2010-06-30 18-17-00-50" /></a>
<a href='http://www.finalformgames.com/uncategorized/final-form-year-one-where-were-going/attachment/shmupproto-2010-06-30-18-18-30-51/' title='ShmupProto 2010-06-30 18-18-30-51'><img width="150" height="150" src="http://www.finalformgames.com/wp-content/uploads/2010/07/ShmupProto-2010-06-30-18-18-30-51-150x150.png" class="attachment-thumbnail" alt="" title="ShmupProto 2010-06-30 18-18-30-51" /></a>
<a href='http://www.finalformgames.com/uncategorized/final-form-year-one-where-were-going/attachment/shmupproto-2010-06-30-17-29-20-40/' title='ShmupProto 2010-06-30 17-29-20-40'><img width="150" height="150" src="http://www.finalformgames.com/wp-content/uploads/2010/07/ShmupProto-2010-06-30-17-29-20-40-150x150.png" class="attachment-thumbnail" alt="" title="ShmupProto 2010-06-30 17-29-20-40" /></a>
<a href='http://www.finalformgames.com/uncategorized/final-form-year-one-where-were-going/attachment/shmupproto-2010-06-30-17-33-25-97/' title='ShmupProto 2010-06-30 17-33-25-97'><img width="150" height="150" src="http://www.finalformgames.com/wp-content/uploads/2010/07/ShmupProto-2010-06-30-17-33-25-97-150x150.png" class="attachment-thumbnail" alt="" title="ShmupProto 2010-06-30 17-33-25-97" /></a>
<a href='http://www.finalformgames.com/uncategorized/final-form-year-one-where-were-going/attachment/shmupproto-2010-06-30-18-20-46-54/' title='ShmupProto 2010-06-30 18-20-46-54'><img width="150" height="150" src="http://www.finalformgames.com/wp-content/uploads/2010/07/ShmupProto-2010-06-30-18-20-46-54-150x150.png" class="attachment-thumbnail" alt="" title="ShmupProto 2010-06-30 18-20-46-54" /></a>
<a href='http://www.finalformgames.com/uncategorized/final-form-year-one-where-were-going/attachment/shmupproto-2010-06-30-18-17-23-51/' title='ShmupProto 2010-06-30 18-17-23-51'><img width="150" height="150" src="http://www.finalformgames.com/wp-content/uploads/2010/07/ShmupProto-2010-06-30-18-17-23-51-150x150.png" class="attachment-thumbnail" alt="" title="ShmupProto 2010-06-30 18-17-23-51" /></a>

<p>And HERE are some <span style="font-style: italic;">scintillating details:</span></p>
<p>- Jamestown is an old-school, handcrafted shoot-em-up (or &#8220;<a href="http://en.wikipedia.org/wiki/Shoot_'em_up" target="_blank">shmup</a>&#8220;) with a new-school twist:<span style="font-weight: bold;"> 4-player co-operative play!</span></p>
<p><span style="font-weight: bold;"> </span></p>
<div id="attachment_574" class="wp-caption aligncenter" style="width: 466px"><img class="size-full wp-image-574" title="4-player" src="http://www.finalformgames.com/images/temp/4-player.png" alt="You will roll deep." width="456" height="216" /><p class="wp-caption-text">You will roll deep.</p></div>
<p><span style="font-weight: bold;"> </span></p>
<p>- As many have guessed (amazingly), it is set in <span style="font-weight: bold;">17th-century British colonial Mars.</span> It will feature: Famous alt-historical figures! Majestic alien landscapes! Steampunk space tech! Hard-bitten settlers taking their shot at ekeing out a better life in the New World! <span style="font-weight: bold;">Redcoats and Martians settling their differences with spear and space-musket!</span></p>
<p><span style="font-weight: bold;"><img class="aligncenter size-full wp-image-598" title="Redcoat" src="http://www.finalformgames.com/images/temp/Redcoat.gif" alt="Redcoat" width="40" height="72" /><br />
</span></p>
<p>- With the gameplay, we&#8217;re striving to press all the important hardcore gamer pleasure-buttons, while still leaving room to innovate on what co-op can really mean in the context of a classic shooter.  <span style="font-weight: bold;">We just love co-op games so much!</span></p>
<div id="attachment_575" class="wp-caption alignleft" style="width: 185px"><img class="size-full wp-image-575" title="co-op" src="http://www.finalformgames.com/images/temp/co-op.png" alt="In 2011, one of these ships could be you." width="175" height="493" /><p class="wp-caption-text">In 2011, one of these ships could be you.</p></div>
<p>- We hope to tell a story within this world that is legitimately engaging and worth reading/watching/playing. <span style="font-weight: bold;">A story that one might use the word &#8220;swashbuckling&#8221; to describe!</span> Or, &#8220;coherent!&#8221; Or even, &#8220;explodathon!&#8221;</p>
<p>- In terms of timeline, we plan to submit to IGF this year, and <strong>hope to release on PC sometime in </strong><span style="font-weight: bold;"><strong>2011</strong></span>, with other platforms to follow.  The comments section awaits your snarky comments about release dates!</p>
<p><img class="aligncenter size-full wp-image-601" title="RedcoatFw" src="http://www.finalformgames.com/images/temp/RedcoatFw.gif" alt="RedcoatFw" width="40" height="72" /></p>
<p>This is our first project, and we undoubtedly have plenty of rough waters to contend with between now and ship day, but we are optimistic about the journey ahead.  As you may have read in our previous two posts, Year One was largely about investing a huge percentage of our energy into developing the game mechanics, technology, tools, and skillsets that we think are necessary to make our game great.  <span style="font-weight: bold;">Year Two is going to be about using them.</span></p>
<p>Thanks for being here with us on our first birthday.  More to come.<span> </span><span> </span></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Final Form Games, Year One: WHERE WE&#8217;RE AT</title>
		<link>http://www.finalformgames.com/uncategorized/final-form-games-year-one-where-were-at/</link>
		<comments>http://www.finalformgames.com/uncategorized/final-form-games-year-one-where-were-at/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 15:49:48 +0000</pubDate>
		<dc:creator>Roboticus</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[bardcore]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[lua]]></category>
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		<category><![CDATA[philly]]></category>
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		<guid isPermaLink="false">http://www.finalformgames.com/?p=498</guid>
		<description><![CDATA[On July 1st, a mere earth-rotation from now, Final Form Games will celebrate its very first birthday. To commemorate this milestone, we decided to break our customary silence to talk about where we’ve been, where we’re at, and where we’re going.
WHERE WE ARE AT
 or
 THREE FACTS WE HANG OUR HATS UPON:
ONE: For prototyping, our [...]]]></description>
			<content:encoded><![CDATA[<p>On July 1st, a mere earth-rotation from now, Final Form Games will celebrate its very first birthday. To commemorate this milestone, we decided to break our customary silence to talk about <a href="http://www.finalformgames.com/uncategorized/final-form-games-year-one-where-weve-been/" target="_self">where we’ve been</a>, where we’re at, and where we’re going.</p>
<div id="attachment_499" class="wp-caption aligncenter" style="width: 499px"><img class="size-full wp-image-499 " title="finalform_officepanorama" src="http://www.finalformgames.com/wp-content/uploads/2010/06/finalform_officepanorama.jpg" alt="finalform_officepanorama" width="489" height="187" /><p class="wp-caption-text">Day one.</p></div>
<p style="text-align: center;"><strong>WHERE WE ARE AT</strong><br />
<em> or</em><br />
<strong> THREE FACTS WE HANG OUR HATS UPON:</strong></p>
<div id="attachment_504" class="wp-caption alignright" style="width: 310px"><img class="size-medium wp-image-504" title="0511101929" src="http://www.finalformgames.com/wp-content/uploads/2010/06/0511101929-300x225.jpg" alt="0511101929" width="300" height="225" /><p class="wp-caption-text">Tim, hacking the encryptions.  And yes, he is using three mice at the same time in this photo.</p></div>
<p><strong>ONE</strong>: For prototyping, our goal/dream was to write games in a way that was as rapid, straightforward, and fun as tools like Flash.  Tim told us he had a vision, and that though the path would be a risky one, he knew it would take us where we wanted to go. When Tim finally emerged from his 5-month journey into code, drenched in gore and using a walking-stick that appeared to have been hewn from the claw of some long-forgotten subterranean insect, we looked upon the spoils and knew that we had found what we were looking for.</p>
<div id="attachment_506" class="wp-caption alignleft" style="width: 310px"><img class="size-medium wp-image-506 " title="0306101557" src="http://www.finalformgames.com/wp-content/uploads/2010/06/0306101557-300x225.jpg" alt="0306101557" width="300" height="225" /><p class="wp-caption-text">Hal, playing our game in the Traditional Manner.</p></div>
<p><strong>TWO:</strong> We realized that we needed two programmers, and had but one. This led to a conversation that basically went like this:</p>
<p>Tim: &#8220;Hal, we&#8217;re going to need you to become a programmer now.&#8221;</p>
<p>Hal: &#8220;Okay.&#8221;</p>
<p>And so he did.  It&#8217;s easy to say, but much harder to imagine actually doing: Hal bootstrapped himself the bulk of the distance between occasional-web-tinkerer and full-blown-gameplay-programmer in less than a year.  Working closely with Tim brought him the rest of the way there, and now almost all of our actual gamecode is the result of Hal&#8217;s skilled handiwork.</p>
<p><strong>THREE:</strong> People routinely compare our art to the art in Metal Slug.  The rest of Mike&#8217;s life is more or less guaranteed to be downhill.</p>
<p style="text-align: center;"><strong>ALSO!</strong><br />
<em> or</em><br />
<strong> OTHER TRUE FACTS THAT WARM OUR HEARTS WHEN ALL IS COLD AND DARK</strong>:</p>
<p>- We are active members of the small-but-scrappy Philadelphia game developer community, and are thrilled to be a part of its establishment and continued growth.</p>
<div id="attachment_516" class="wp-caption alignleft" style="width: 310px"><img class="size-medium wp-image-516 " title="0601101956" src="http://www.finalformgames.com/wp-content/uploads/2010/06/0601101956-300x225.jpg" alt="Our playtests... are getting a little crazy." width="300" height="225" /><p class="wp-caption-text">Our playtests... are getting a little crazy.</p></div>
<p>- We&#8217;ve given a few talks and round-tables about what we do at some local colleges and universities, along with our BFFs over at <a href="http://cipherprime.com/" target="_blank">Cipher Prime</a> and <a href="http://www.meritgames.com/" target="_blank">Merit</a>.  We&#8217;ve enjoyed dipping our toes into these kinds of education initiatives, and hope to wade in much deeper during the coming year.</p>
<div id="attachment_519" class="wp-caption alignleft" style="width: 310px"><img class="size-medium wp-image-519 " title="0305101952" src="http://www.finalformgames.com/wp-content/uploads/2010/06/0305101952-300x225.jpg" alt="Crunch dinner, courtesy Hal's then-fiancée-now-wife Jenn." width="300" height="225" /><p class="wp-caption-text">Crunch-time dinner, courtesy Hal&#39;s then-fiancée-now-wife Jenn. It was delicious. And TIMELY!</p></div>
<p>- Our friends and family have been hugely supportive of our endeavor, contributing everything from kind words to sage advice to crunch-time donuts.  Two particular people (one of whom was Mike/Tim&#8217;s mother) went so far as to teach themselves how to pixel, and contributed much-needed art assets during our darkest hour.</p>
<p>- Finally: <strong>we are doing what we came here to do.</strong> We are spending our days making games of our own devising, learning all we can, and enjoying it ever so much.  Year One was a great, tumultuous adventure.  Join us on our birthday tomorrow, and we&#8217;ll tell you about why we&#8217;re so excited about Year Two.</p>
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		</item>
		<item>
		<title>Welcome to Final Form Games!  Dot com!</title>
		<link>http://www.finalformgames.com/uncategorized/welcome-to-final-form-games-dot-com/</link>
		<comments>http://www.finalformgames.com/uncategorized/welcome-to-final-form-games-dot-com/#comments</comments>
		<pubDate>Wed, 19 Aug 2009 18:07:39 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
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		<guid isPermaLink="false">http://roboticus/wp/?p=81</guid>
		<description><![CDATA[As I type this, Hal and Tim are muttering arcane strings of code sigils.  Ostensibly, this constitutes some form of back-and-forth communication between the two of them.  The frequency of these little gobbledygook salvos has been rising steadily for the past two hours or so.  A good chunk of it is over [...]]]></description>
			<content:encoded><![CDATA[<p>As I type this, Hal and Tim are muttering arcane strings of code sigils.  Ostensibly, this constitutes some form of back-and-forth communication between the two of them.  The frequency of these little gobbledygook salvos has been rising steadily for the past two hours or so.  A good chunk of it is over my head, but I have pieced together the following through context clues:</p>
<ul>
<li>This website is almost done.  Indeed, it is very possible that we could go live before C.O.B. today.</li>
<li>Doing so will require that several annoying bugs in the category Tim refers to as &#8220;survivors&#8221; be squashed with extreme prejudice.</li>
<li>Going live before C.O.B. today would be desirable in the extreme.</li>
<li>Having some actual <em>content</em> on the blog when we go live (for our &#8220;readers&#8221;) wouldn&#8217;t get kicked out of bed either.</li>
</ul>
<p>So our two alpha coders put their heads down and started speaking in tongues.  As a result, I have been charged with producing our very first message to the world at large.  I&#8217;ve decided to talk about the big picture of what this year is about for us.</p>
<p>Put simply, this year is about starting up.  It&#8217;s about paying what it costs to spin up a studio, a technology core, and a decent understanding of what 3 guys making an entire game in a reasonable amount of time really looks like.  Most importantly, it&#8217;s about setting up a webcam.  Because you gotta have a webcam.</p>
<p>We&#8217;re 2.5 months in now, and things are going pretty well! In keeping with our goal of contributing to the Dialogue At Large, we&#8217;ll be expanding on the how and the why of our emergence from the primordial bog in subsequent posts.  For now, suffice to say that we have the studio, the technology that will underpin our games is well underway, and we&#8217;ve been evolving our development processes steadily over the course of these initial efforts.  We also (improbably) have a <a href="http://finalformgames.com/?page_id=93">webcam</a>.  On a web<em>SITE</em>!  Not using capital letters and italics to convey our excitement is becoming increasingly <em>difficult</em>.</p>
<p>Which brings us to today.  With the website done, there&#8217;s not much left to do around here except our JOBS. <em>To wit:</em></p>
<ul>
<li>We will make fun, handcrafted games that explore the themes and mechanics which have always resonated with us.</li>
<li> We will sell those games to you.  For cashy money!</li>
<li>We will use that money to repeat this process.</li>
<li>We will drive the minions of evil to the world&#8217;s jagged edge, and pitch them into the chasm so that the bell of peace can ring in our land once more.</li>
</ul>
<p>Alright.  Back to it. Join us! Explore! Check back often! There will be new stuff!</p>
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