Final Form, Year One: WHERE WE’RE GOING

by Mike
Thu, July 1, 2010 -- 19:59 CDT

It took 365 days of hard livin’, but we’re finally here: Final Form Games is one year old today! You are our loyal, never-say-die readers with whom we will always shoot straight, and we hope you are excited to celebrate with us! Over the past few days, we’re brought you up to speed about where we’ve been and where we’re at, but said very little about…

WHERE WE’RE GOING

or

Seriously: What In Tarnation Are You Guys Working On?

What a good question! We are working on a rad videogame! It represents a lot of what we love about games, its working title is Jamestown, and we think it’s going to be a blast.

Logo

First things first: The screenshot we posted back in October wasn’t an image of functional gameplay. We know, you’re shocked. HOWEVER! That image does represent the overall aesthetic and milieu that we are striving to deliver to YOU, the customer! To vouch for the truth of our words, here are some totally real, in-game (and very Work-In-Progress!) screenshots of what the game looks like on this very day:

And HERE are some scintillating details:

- Jamestown is an old-school, handcrafted shoot-em-up (or “shmup“) with a new-school twist: 4-player co-operative play!

You will roll deep.

You will roll deep.

- As many have guessed (amazingly), it is set in 17th-century British colonial Mars. It will feature: Famous alt-historical figures! Majestic alien landscapes! Steampunk space tech! Hard-bitten settlers taking their shot at ekeing out a better life in the New World! Redcoats and Martians settling their differences with spear and space-musket!

Redcoat

- With the gameplay, we’re striving to press all the important hardcore gamer pleasure-buttons, while still leaving room to innovate on what co-op can really mean in the context of a classic shooter. We just love co-op games so much!

In 2011, one of these ships could be you.

In 2011, one of these ships could be you.

- We hope to tell a story within this world that is legitimately engaging and worth reading/watching/playing. A story that one might use the word “swashbuckling” to describe! Or, “coherent!” Or even, “explodathon!”

- In terms of timeline, we plan to submit to IGF this year, and hope to release on PC sometime in 2011, with other platforms to follow. The comments section awaits your snarky comments about release dates!

RedcoatFw

This is our first project, and we undoubtedly have plenty of rough waters to contend with between now and ship day, but we are optimistic about the journey ahead. As you may have read in our previous two posts, Year One was largely about investing a huge percentage of our energy into developing the game mechanics, technology, tools, and skillsets that we think are necessary to make our game great. Year Two is going to be about using them.

Thanks for being here with us on our first birthday. More to come.

82 Comments
Mike Ballz says...
Thu, July 1, 2010 -- 22:04 CDT

Want to play NOW!!!!!! Sign me up for some playtests whenever you guys get around to that. The little taste Ive had of the game makes me want more!!! The new screens look great, btw!

Thu, July 1, 2010 -- 22:52 CDT

While I work on a snarky comment let me just say that this looks great. Can’t wait to play.

alastair says...
Fri, July 2, 2010 -- 1:40 CDT

Nice work guys. Looks fantastic!
Strange screen aspect ratio (sqaure)? My only concern is that with 4 players won’t bullet readability be really bad?

Dig Girl says...
Fri, July 2, 2010 -- 7:56 CDT

ROCK ON! Keep up the good work boys!

kathi says...
Fri, July 2, 2010 -- 14:25 CDT

It’s great to hear and SEE what is happening at FFG, and to imagine what is yet to come. It all looks very close to being REAL. Happy Birthday, and congrats on a terrific year’s work!

Fri, July 2, 2010 -- 15:48 CDT

[...] Form Games, a three-man indie studio working out of Philadelphia, announced its first title: Jamestown, an “old-school, handcrafted shoot-em-up” boasting four-player cooperative [...]

Fri, July 2, 2010 -- 16:02 CDT

[...] Form Games, a three-man indie studio working out of Philadelphia, announced its first title: Jamestown, an “old-school, handcrafted shoot-em-up” boasting four-player cooperative [...]

Dig Girl says...
Fri, July 2, 2010 -- 17:59 CDT

ROCK ON! Keep up the good work boys.

Jim says...
Fri, July 2, 2010 -- 22:52 CDT

Congratulations on surviving the first year,
with a game in progress, and a framework for more.

Will says...
Sat, July 3, 2010 -- 0:41 CDT

Congrats guys! I owe you all a one year beer!

Agent Simon says...
Sun, July 4, 2010 -- 5:33 CDT

congratz guys! Great to hear another indie is striving beyond their first year! Can’t wait to see more of your colonial steampunk mars mashup :D

Dantrooper says...
Mon, July 5, 2010 -- 15:14 CDT

Loking fantastic mates… please try to get this released on XBLA (hell, I’d probably buy a retail DVD), we need new shmups… badly!

Mon, July 5, 2010 -- 17:05 CDT

[...] Final Form, Year One: WHERE WE’RE GOING [Final Form] [...]

raridco says...
Mon, July 5, 2010 -- 17:33 CDT

Just FYI, 4 player shmup was done on Giga Wing 2 for the Dreamcast. Not sure if it was like that in the arcade, but it’s definitely there in the Dreamcast version. Check it out to see how they handled it.

d3v says...
Mon, July 5, 2010 -- 18:10 CDT

Can’t wait for more info. Which modern shooter does it feel closest too? How hard is it? Will there be a detailed scoring system? How many bullets on screen at once? Will it have a 2nd loop? Secret boss?

Mon, July 5, 2010 -- 20:19 CDT

[...] nuevo grupo de desarrollo Indie de nombre Final Form ha confirmado que está trabajando en su primer juego, después de casi año y medio de desarrollo, de nombre [...]

Dave_K. says...
Mon, July 5, 2010 -- 21:16 CDT

Fantastic work so far! Given this looks to be a vertical shooter, please allow a screen rotation option so those of us with the hardware can run this in all its 3:4 full screen glory!

Also noting the xbox pads in your testing environment, please don’t take away digital controls for fancy console analog inputs, as that will make those of us with arcade sticks very unhappy.

Cheers, and best of luck!

Mon, July 5, 2010 -- 21:17 CDT

[...] Final Form Like this story? Share [...]

Mon, July 5, 2010 -- 21:18 CDT

[...] Final Form, Year One: WHERE WE’RE GOING [Final Form] [...]

Cool says...
Mon, July 5, 2010 -- 23:11 CDT

Please bring your cool game to the PS3, PSP & 360 too. I would like to be able to play this game on a big screen & take the game on the go.

Awesome says...
Tue, July 6, 2010 -- 1:24 CDT

Please bring Jamestown to the PSP, PS3 & Xbox 360. I think Jamestown would be a hit on any of these systems.

Tue, July 6, 2010 -- 3:41 CDT

Just saw the article on Kotaku – congrats guys!! Can’t wait to experience the insanity!!

Wesley says...
Tue, July 6, 2010 -- 5:30 CDT

Looks extremely promising! I can’t wait.

My questions are as such…

1. If the game will be a “Tall” aspect game, can we have a flip mode so we can make it take up the whole screen by flipping our LCD monitors sideways?

2. What aspect ratio(s) is this going to support? 16:9 like a TV? 16:10 like a PC? Both, neither?

3. Can you have a coin mode to imitate coin in-take ala MAME so those of us who do homebrew arcade units can use this game?

4. If you are ever feeling generous enough to let outsiders have interviews and/or beta/preview hands-on, let vtemulation.net know. We’d LOVE to cover this!

5. Martians and Redcoats? … I love you…

Alec says...
Tue, July 6, 2010 -- 11:50 CDT

Awesome, keep up the good work !!!

Alec says...
Tue, July 6, 2010 -- 11:52 CDT

Awesome ! keep up the good work and wow wow wow i can’t wait !!!

Alec says...
Tue, July 6, 2010 -- 11:54 CDT

Awesome work, keep up the good work guys !

abrenoch says...
Tue, July 6, 2010 -- 14:42 CDT

PLEASE PLEASE PLEASE make an android version of this game!!

BeachHead says...
Tue, July 6, 2010 -- 21:55 CDT

lookin’ good fellas

Mon, July 19, 2010 -- 0:15 CDT

My cousin recommended this blog and she was totally right keep up the fantastic work!

Sat, July 24, 2010 -- 23:55 CDT

[...] Jamestown is a great looking vertical that is going to support 4-player co-op. Great premise, too, Colonial British on Mars. Hopefully a playable soon? [...]

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