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	<title>Comments on: Touhouhou and a Bottle of Rum</title>
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		<title>By: Craig Timpany</title>
		<link>http://www.finalformgames.com/uncategorized/touhouhou-and-a-bottle-of-rum/comment-page-1/#comment-131</link>
		<dc:creator>Craig Timpany</dc:creator>
		<pubDate>Fri, 09 Oct 2009 04:35:06 +0000</pubDate>
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		<description>The boss locator is ingenious. 

I wonder why it&#039;s attached to the bottom of the screen though? You&#039;d assume that the player&#039;s attention is going to be focused on and around their ship. The most obvious implementation would be a tiny radial blip attached to the player&#039;s ship. 

Do you find yourself tracking the locator with your peripheral vision?</description>
		<content:encoded><![CDATA[<p>The boss locator is ingenious. </p>
<p>I wonder why it&#8217;s attached to the bottom of the screen though? You&#8217;d assume that the player&#8217;s attention is going to be focused on and around their ship. The most obvious implementation would be a tiny radial blip attached to the player&#8217;s ship. </p>
<p>Do you find yourself tracking the locator with your peripheral vision?</p>
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